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Showing results 1 to 14 of 14
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Robot Body Language
Source Institutions
In this robotics activity, learners find ways to express emotions and feelings using only body movements, not facial expressions.
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Musical Sculpting Machine: Squeeze Play-Doh to Make Music
Source Institutions
Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.
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Fruit Xylophone: Fruit Salad Instrument of the Future!
Source Institutions
This is a perfect summertime lunch activity! Pico Cricket is required (micro controller). First, get a bunch of cut up fruit, line them up, then plug a piece of fruit with a Pico Cricket sensor clip.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-664.jpg?itok=hkJtcN4-)
Pico Cricket Compass
Source Institutions
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.
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Programming Languages: Marching Orders
Source Institutions
In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
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Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.
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Passion for Pixels
Source Institutions
In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.
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Coral Snapshots: Biodiversity in Marine Protected Areas
Source Institutions
In this data activity, learners analyze data from coral reef snapshots taken by scientists at the Virginia Institute of Marine Science.
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Cactus Needle Phonograph
Source Institutions
Build a phonograph record player using a cactus needle, a record, LEGOs gear box, and a piece of paper! This activity uses a Pico Cricket to turn the motor.
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Musical Gloves
Source Institutions
Put on a pair of gloves and be the conductor of your invisible orchestra!
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Tracking Otters
Source Institutions
This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
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Rover Races
Source Institutions
In this activity, learners experience some of the challenges of "tele-operating" a robotic vehicle on another planet when they design and execute a series of commands to guide a human "rover" through
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Puzzled Partners
Source Institutions
In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece.
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Tourist Town: Dominating Sets
Source Institutions
In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one