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Showing results 121 to 140 of 196

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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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Learners test two jars containing hot water, one covered with plastic and one open, for changes in temperature.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity about how the body regulates blood pressure (page 117 of the PDF), learners make and compare measurements of heart rate and blood pressure from three body positions: sitting, standing

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity (3rd on the page), learners conduct a series of tests to find out which of their eyes is more dominant.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this bilingual (English/Spanish) activity, learners create family trees by tracing the hands of their family members.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
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In this neuroscience activity (5th activity on the page), learners explore their sense of touch without using their senses of vision and hearing.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
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This activity (9th activity on the page) about hearing demonstrates to learners the importance of having two ears.

1 cent - $1 per group Ages 6 - 18 5 to 10 minutes
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In this activity, learners make a model of the hot water of a deep sea vent in the cold water of the ocean to learn about one of the ocean's most amazing and bizarre underwater habitats.

1 cent - $1 per group Ages 8 - 14 5 to 10 minutes
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In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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In this activity (on page 146 of the PDF), learners will explore the effects of increased carbon dioxide in the bloodstream.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners work in teams to construct human lung models from small plastic beverage bottles and balloons.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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In this simulation activity, learners observe what can happen when ocean waves churn up water and oil from an oil spill.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this activity (page 105 of the PDF), learners measure heart rate and blood pressure and learn how to obtain consistent measurements during repeated tests.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners surprise their eyes with an optical illusion involving arrows made out of pipe cleaners.

1 cent - $1 per student Ages 6 - 11 Under 5 minutes
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These two activities (4th on the page) demonstrate the importance of two eyes in judging depth.

1 cent - $1 per student Ages 8 - 18 5 to 10 minutes
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity (last activity on the page), learners make a model of the eardrum (also called the "tympanic membrane") and see how sound travels through the air.

1 cent - $1 per student Ages 6 - 18 5 to 10 minutes
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In this activity, learners use chocolate to explore how the Sun transfers heat to the Earth through radiation.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners are introduced to tree rings by examining a cross section of a tree, also known as a “tree cookie.” They discover how tree age can be determined by studying the rings and ho

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners create a straw oboe to explore sound and pitch.

1 cent - $1 per student Ages 6 - 14 5 to 10 minutes