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This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.

free Ages 4 - 14 10 to 30 minutes
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This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
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In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.

free Ages 4 - 11 10 to 30 minutes
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In this activity, learners will train to develop upper and lower body strength in their muscles and bones by performing body-weight squats and push-ups.

free Ages 8 - 14 1 to 4 weeks
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Known as the waterfall effect, this activity demonstrates adaptation in our visual system.

free Ages 6 - 14 Under 5 minutes
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In this activity, learners will engineer a roof using simple materials to protect a construction paper person from a rainstorm.

free Ages 6 - adult 10 to 30 minutes
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In this activity, learners play a game similar to Tic-Tac-Toe. In this version, learners try NOT to get three-in-a-row. The player who gets three-in-a-row first loses!

free Ages 6 - 11 Under 5 minutes
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In this activity, learners will explore their center of gravity.

free Ages 6 - adult 10 to 30 minutes
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In this activity, learners use what they know about probability to figure out what is in a mystery bag. Learners analyze data to guess how many of each color crayons are in the bag.

free Ages 8 - 11 10 to 30 minutes
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In this quick and easy activity and/or demonstration, learners use two empty soda cans to illustrate Bernoulli's principle.

free Ages 6 - 18 5 to 10 minutes
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In this data collection and analysis activity, learners evaluate fish physiology and ecology using vision research data from Dr.

free Ages 14 - 18 1 to 2 hours
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In this activity, learners discover that training a robot can be hard work! Learners investigate how robots complete a task by following a list of sequential instructions.

free Ages 6 - 14 30 to 45 minutes
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

free Ages 6 - 11 45 to 60 minutes
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In this math lesson, learners rotate through six estimating and measuring centers. First, learners read the book, "Room for Ripley" by Stuart J.

free Ages 8 - 11 45 to 60 minutes
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This activity (located on page 3 of the PDF) is a full inquiry investigation into bird behaviors.

free Ages 8 - 14 2 to 4 hours
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In this quick activity, Dracula has a hole in his house and learners help solve the problem by using a mirror and protractor to reflect incoming light out of his house.

free Ages 8 - 18 Under 5 minutes
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We don't normally view people upside down and so our brains aren't accustomed to it.

free Ages 4 - 18 Under 5 minutes
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
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In this activity, learners sample a star field to estimate the number of stars in the universe.

free Ages 8 - 14 45 to 60 minutes
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In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.

free Ages 8 - 11 5 to 10 minutes