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In this activity, learners engineer a paper helicopter that spins to the ground when dropped.

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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Things that are different sizes and stiffness vibrate differently, and in this Exploratorium Science Snack, you'll see how rings of various diameters react to vibration and external forces.

1 cent - $1 per student Ages 8 - 18 5 to 10 minutes
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
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In this activity (page 1 of the PDF under SciGirls Activity: Forensics), learners will use a home video camera with a “night vision” mode to test how various inks appear outside the spectrum of visibl

Over $20 per group Ages 8 - 14 30 to 45 minutes
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In this outdoor water activity, learners explore how to change the direction of water flow. Learners make puddles in dirt or use existing puddles and sticks to make water flow.

$1 - $5 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners explore the engineering and principles behind working elevators.

$5 - $10 per group Ages 11 - 18 2 to 4 hours
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A group of 6 learners works together as a team with each learner performing a different role. Together, they need to maneuver a die through a maze.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity (on pages 20-23 of PDF), learners build a model of a power plant using simple materials.

$1 - $5 per student Ages 11 - 18 45 to 60 minutes
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In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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Where rainwater goes after the rain stops? And why there are rivers and lakes in some parts of the land but not in others?

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity, one person acts as a human robot while another acts as their developer by programming their actions.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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This activity (on page 3 of the PDF under GPS: Sailboat Design Activity) is a full inquiry investigation into design optimization.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners design a device to solve a problem: how to get a ball out of a drain pipe.

$5 - $10 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners identify the DNA base bars guanine, cytosine, thymine and adenine. Learners create a DNA model using colored paper clips to resemble these base pairs.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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Learners will follow a specific process to make their own paper using scrap paper, newspaper, or junk mail.

$1 - $5 per group Ages 6 - adult 1 to 2 hours
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This is written as a display, but can easily be adapted to a hands-on activity. Learners observe and shake containers of shiny liquids.

$5 - $10 per group Ages 4 - 14 5 to 10 minutes