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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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In this activity related to Archimedes' Principle, learners use water displacement to compare the volume of an expanded gummy bear with a gummy bear in its original condition.

$1 - $5 per group Ages 11 - 18 1 to 7 days
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In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Over $20 per student Ages 8 - 14 2 to 4 hours
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

free Ages 6 - 18 30 to 45 minutes
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In this activity, learners conduct the "Stroop Effect" test and explore what happens when they try to complete two simple tasks at the same time.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners bake cookies by following different recipes to better understand genetic mutations. Everyone in the group bakes the same type of cookie: chocolate chip.

$10 - $20 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners explore how engineers work in a team to solve problems.

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how rescue devices are designed to aid professionals during emergency situations.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, "space cadets" (learners) use writing and sequencing skills in addition to directional words/ordered pairs to guide Buzz Lightyear (from the movie "Toy Story") through a grid to reac

free Ages 8 - 14 10 to 30 minutes
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners construct a device that allows them to look over ledges or around corners.

$5 - $10 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners conduct three experiments to examine temperature, the different stages of the water cycle, and how convection creates wind.

$1 - $5 per group Ages 4 - 11 45 to 60 minutes
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In this activity, learners explore how hot and cold water move. Learners observe that temperature and density affect how liquids rise and fall.

$1 - $5 per student Ages 4 - 11 45 to 60 minutes
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In this activity, learners explore sound by constructing an instrument using some metal pipes, rubber bands, and a baseboard.

$10 - $20 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners explore an everyday situation, where either of two or more buttons can ring a buzzer.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore the many uses of periscopes and how this simple device was designed and is used in many applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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The demonstration/experiment provides quick proof that air has mass.

$1 - $5 per group Ages 8 - 14 5 to 10 minutes
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In this activity, learners will first learn the basics of galaxy classification and grouping.

free Ages 14 - 18 30 to 45 minutes