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Gummy Shapes
Source Institutions
In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.
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An Ice Lens
Source Institutions
In this optics activity, learners discover basic lens-making techniques by using a tennis ball to make a lens out of ice.
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Catapult
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In this activity, learners construct their own small catapults using simple materials. Learners follow visual instructions to build their launching device.
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Space Weather Action Center
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In this interdisciplinary activity, learners create a Space Weather Action Center (SWAC) to monitor solar storms and develop real SWAC news reports.
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Cup Sailing Game
Source Institutions
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the
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Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Twirling in the Breeze
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.
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Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.
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Gel Electrophoresis
Source Institutions
In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.
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Get It Write
Source Institutions
In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.
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Playing with Parachutes
Source Institutions
In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.
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Why are Compact Fluorescent Bulbs More Efficient?
Source Institutions
In this activity, learners explore the relative efficiency of different bulbs, specifically incandescent vs. fluorescent.
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Submarine: Soda Cup Lander
Source Institutions
In this activity (on page 2), learners create a submarine using a plastic cup. This is a fun way to learn about buoyancy and density.
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Cook Food Using the Sun
Source Institutions
Learners build a solar oven from a cardboard pizza box, aluminum foil and plastic. Learners can use their oven to cook S'mores or other food in the sun.
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Fruity Electricity
Source Institutions
In this activity, Frankenstein's lab is running out of electricity! Learners use fruit to help Igor find a temporary source of energy to turn on a light.
Sea State: Forecast Conditions at Sea
Source Institutions
In this oceanography and data collection activity, learners cast real time sea state conditions using buoys from NOAA's National Data Buoy Center.
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Helping Hand
Source Institutions
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.
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Measure the Pressure: The "Wet" Barometer
Source Institutions
In this activity, learners use simple items to construct a device for indicating air pressure changes.
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Electric Switches
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.
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Folding Matters
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.