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Thrill Ride
Source Institutions
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.
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Blow It Away
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In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.
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A Question of Balance
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In this activity, learners explore how engineers use scales and measures when designing a manufacturing process to ensure that final products are uniform in weight or count.
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Can You Copperplate?
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In this activity, learners explore chemical engineering and how the processes of chemical plating and electroplating have impacted many industries.
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Roller Coasters
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In this activity learners will build roller coasters and test them using small balls or marbles.
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Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.
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Puff Mobile
Source Institutions
In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.
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Program a Friend
Source Institutions
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.
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Convection Demonstration
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In this quick activity (located on page 2 of the PDF under GPS: Balloon Fiesta Activity), learners will see the effects of convection and understand what makes hot air balloons rise.
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Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
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Crystal Packin' Mama
Source Institutions
In this activity, learners investigate the basic crystal structures that metal atoms form.
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Feel the Heat
Source Institutions
In this design challenge activity, learners design and build a solar hot water heater. Their goal is to create a heater that yields the highest temperature change.
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That's the Way the Ball Bounces: Level 2
Source Institutions
In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, volume, density, and bounce height.
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Pollinator Play
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In this activity, learners will build a bee hotel for pollinators. Learners will explore building and ecology through this activity.
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High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
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Composites
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In this activity, learners explore how composites work by creating and testing their own composite for an imaginary company.
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DIY Weather Vane
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In this activity, learners will engineer their own weather vane. This activity includes step-by-step instructions with pictures and a "What's Happening?" section explaining how the activity worked.
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3D-ection: Molecular Shape Recognition
Source Institutions
In this activity (page 12), learners explore how molecules self-assemble and how molecules must fit together, like a lock and key, in order to identify each other and initiate a new function as a comb
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How to Train Your Robot
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In this activity, learners discover that training a robot can be hard work! Learners investigate how robots complete a task by following a list of sequential instructions.
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Stem Cell Differentiation Game
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.