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Showing results 121 to 135 of 135
Target Practice
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.
Gumdrop Dome
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In this engineering activity, learners construct sturdy geodesic structures out of gumdrops and toothpicks. Use this activity to explore engineering principles as well as sturdy shapes and triangles.
Exploring Earth: Temperature Mapping
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This activity models the way Landsat satellites use a thermal infrared sensor to measure land surface temperatures.
Balloon Rockets
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In this activity, learners will create a model rocket out of an inflated balloon attached to a straw on a taught string.
Kick Stick Challenge
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
Sky Floater Challenge
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.
Motorized Car
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.
Grab and Go
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In this engineering activity, learners design and build a mechanical arm to lift a small item.
Delivery Capsules
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Learners make self-assembled polymer spheres as a model for the lipid nanoparticles found in COVID-19 mRNA vaccines.
Crazy About Kites
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.
Flinker
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In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.
Pop Fly
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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
Kicking Machine
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
No-Slip Grip
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In this physical sciences activity, learners explore friction. Learners investigate the factors that affect the force required to move an object.