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Showing results 41 to 60 of 100
Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
The Parachuting Egg
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.
Marble Run!
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.
Nosedive
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This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Vectoring: Steering a Plane
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In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.
Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
Garden Poles
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In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.
Thrill Ride
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In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.
Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
Cylinders and Scale
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In this activity, learners investigate the relative growth of lengths, areas, and volumes as cylinders are scaled up.
Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.
Touch Down
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.
Sticky Structures
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.
Rocket Wind Tunnel
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In this activity, learners evaluate the potential performance of air rockets placed inside a wind tunnel.
Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.
Particle Detection
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By tossing, collecting, and sorting beanbags, learners understand how the IBEX spacecraft uses its sensors to detect and map the locations of particle types in the interstellar boundary.
Simple Submarine
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Using simple, inexpensive items, learners build and test submarine models.