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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
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In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this three part activity, learners explore and experiment with shadows to learn about the Sun's relative motion in the sky.

1 cent - $1 per group Ages 4 - 11 1 to 2 hours
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.

$5 - $10 per group Ages 6 - 11 5 to 10 minutes
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In this activity, leaners will observe the process of natural selection on a population of birds called 'Springbeaks' over four seasons of breeding on an isolated environment called 'Clippy Island.' L

$10 - $20 per group Ages 11 - adult 45 to 60 minutes
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This simple and engaging astronomy activity explains nuclear fusion and how radiation is generated by stars, using marshmallows as a model.

$1 - $5 per group Ages 8 - adult 5 to 10 minutes
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This activity is a whole-group kinesthetic demonstration that shows learners what it means to be in a "risk group" for developing heart disease based on family history and genetics.

1 cent - $1 per group Ages 11 - 18 10 to 30 minutes
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In this activity (page 5 of the PDF), learners will create a food web and explore food sources for different organisms. They will identify relationships between organisms in an ecosystem.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners are challenged to track and record the passage of colored pom poms (representing genes) through generations of a family using a pedigree.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
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This experiment allows learners to experience a small scale "epidemic," demonstrating the ease with which disease organisms are spread, and enables learners to determine the originator of the "epidemi

Over $20 per group Ages 14 - adult 4 to 24 hours
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In this activity, learners consider how oil spills behave in the ocean and what impact they have on marine wildlife.

$10 - $20 per group Ages 11 - 14
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

$5 - $10 per student Ages 6 - 18 10 to 30 minutes
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Historically, sea floor mapping (bathymetry) was done by soundings.

$1 - $5 per group Ages 11 - 14 2 to 4 hours
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This activity (located on page 4 of the PDF under GPS: Sea Turtles Activity) is a full inquiry investigation into testing a repair material.

$5 - $10 per group Ages 8 - 14 1 to 7 days
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In this water pollution activity, learners create pond water cultures and investigate the effects of adding chemicals or natural nutrients.

$5 - $10 per group Ages 8 - 14 1 to 7 days
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In this activity about electricity, learners imagine that they are out in the wilderness and it is getting dark. Their task is to use the materials supplied to build a simple flashlight.

$5 - $10 per group Ages 8 - 11 30 to 45 minutes
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Learners work in groups to build model cars from paper parts. First, each learner builds cars individually and the group times themselves.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this simulation activity, learners observe what can happen when ocean waves churn up water and oil from an oil spill.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this yummy earth science activity (page 5 of the PDF), learners use fudge to learn about different kinds of lava.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes