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Showing results 21 to 40 of 58
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Memory Match
Source Institutions
In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.
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Electrolysis
Source Institutions
Using electrolysis, learners produce hydrogen gas and oxygen gas from water molecules in a solution.
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Cool It!
Source Institutions
Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.
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Wingin' It
Source Institutions
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
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History of Electricity
Source Institutions
This is a series of demonstrations about different electrical and magnetic phenomena.
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Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
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Tricky Tangrams
Source Institutions
In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.
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The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.
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Bridge the Gap
Source Institutions
Learners work in groups to construct bridges using stale marshmallows and toothpicks.
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Designing Bandages
Source Institutions
Learners design different shaped bandages for different purposes. First, they draw their designs on paper.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-675.jpg?itok=gt3CzHb-)
Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
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Foam Peanuts
Source Institutions
Learners compare the properties and solubilities of Styrofoam (TM), ecofoam packing peanuts, and popcorn. First, the solubility of each substance is tested in water.
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A Hole in the Ground
Source Institutions
Learners build models of sinkholes to gain an intuitive knowledge of their physical aspects.
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Program a Friend
Source Institutions
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.
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Acting Out
Source Institutions
This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.
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Curious Contraptions
Source Institutions
In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.
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Three Little Pigs
Source Institutions
In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.
Building a Community From the Ground Up
Source Institutions
In this activity, a group of learners work collaboratively to design and construct a paper model showing the evolution of an environment through multiple stages, from prehistory through the modern cit
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Stethoscope
Source Institutions
Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!
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Quipus
Source Institutions
Learners create an Incan counting device called a quipu (pronounced kee-poo).