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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this physics activity, challenge learners to make and race a balloon-powered car. Learners construct the body out of a paper cup, wheels out of wooden spools. and fuel tank out of a balloon.

$1 - $5 per student Ages 6 - 11 5 to 10 minutes
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In this engineering activity, challenge learners to invent a water filter that cleans dirty water.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this physics activity, challenge learners to make a race-car out of a coffee can and rubber band. Demonstrate motion, forces, kinetic and potential energy and friction.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners mix milk, vinegar, baking soda, and water to create sticky glue. Use this activity to explain how engineers develop and evaluate new materials and products.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this project, students explore how levers work, by making a puppet with moving limbs.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes