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In this activity about camouflage, learners create a model that shows how a flounder is able to blend into a variety of environments.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes