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Showing results 261 to 280 of 344

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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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Visitors incrementally increase the amount of iodate in three different test tubes containing the same amount of a starch solution.

$1 - $5 per group Ages 6 - adult Under 5 minutes
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In this activity, learners use molecular model kits to construct familiar molecules like lactose, caffeine, and Aspirin.

Over $20 per student Ages 11 - adult 30 to 45 minutes
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In this activity, learners work in partners to create and exchange messages written in Braille. Learners use a Braille key and thumbtacks to write their messages in Braille.

free Ages 8 - 14 10 to 30 minutes
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In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.

1 cent - $1 per group Ages 14 - 18 30 to 45 minutes
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In this experiment, learners examine the way oil affects bird feathers and test different cleanup methods to find out which works best.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this lesson, learners will understand the concepts behind endangered and extinct animals and develop their own conservation plan to save three endangered species.

free Ages 8 - 18 45 to 60 minutes
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In this lesson, learners will practice graphing and statistically analyzing data.

free Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore how engineering has impacted the development of bridges over time, including innovative designs and the challenge of creating bridges that become landmarks for a cit

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.

free Ages 11 - 18 10 to 30 minutes
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In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this activity on page 13 of the PDF, use a special plastic card that has been painted with a chemical that changes color when it is in UV light.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners explore dinosaur skeletons.

1 cent - $1 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners explore the size and scale of dinosaurs. Learners listen to "The Littlest Dinosaurs" by Bernard Most to learn about the different sizes of dinosaurs.

1 cent - $1 per group Ages 6 - 8 45 to 60 minutes
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In this activity about sleep rhythms (on page 21 of the PDF), learners will collect data about their own sleep cycles and use a fraction wheel to examine their data.

1 cent - $1 per student Ages 8 - 14 1 to 7 days
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In this thought-provoking activity, learners plan a hypothetical project to build and operate wind turbines in their community.

free Ages 8 - 14 2 to 4 hours
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In this activity, learners will explore trends in shark populations using shark landing data from the National Marine Fisheries Service.

free Ages 14 - 18 45 to 60 minutes
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This activity (on pages 13-18) has learners build a model tree and then figure out how to make their tree stand up by itself.

$1 - $5 per group Ages 8 - 14 1 to 2 hours