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In this activity, learners will make a model rocket to test the phrase "what goes up must come down." Learners will power their rockets with air pressure, and soon discover the effects of air resistan

$1 - $5 per student Ages 4 - 8
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This guide features three related ramp explorations in which learners investigate the following science concepts: when placed on a ramp, some objects roll, others slide, and others stay put; the shape

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this engineering activity, challenge learners to build a tower out of 10 sheets of newspaper and 3 feet of masking tape, which can hold a golf ball balancing at the top.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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Learners build a small rocket using a matchstick and a piece of aluminum foil. A second, lit match launches the match rocket. This activity involves fire; adult supervision required.

free Ages 11 - 14 10 to 30 minutes
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This activity is designed to let learners measure their reaction time or response time to something they see.

free Ages 8 - 18 10 to 30 minutes
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In this physics activity (page 14 of the PDF), learners gain a better understanding of how friction and mass affect objects by comparing the rotational inertia of raw and hard-boiled eggs.

1 cent - $1 per student Ages 11 - 14 10 to 30 minutes
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This is an activity (located on page 3 of PDF under Gecko Feet Activity) about modeling a nanoscale phenomenon (gravity-defying gecko feet) with macroscale objects (shoes).

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners construct paper airplanes that twist and turn.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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This is an online game recreating the longest ever (at that point in time) freefall jump by Air Force Captain Joe Kittinger.

free Ages 8 - 14 5 to 10 minutes
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In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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This is an activity about inertia, Newton's First Law of Motion. Learners will discover how an egg at rest, or any object at rest, stays that way.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity on page 7 of the PDF, learners explore how engineers characterize building materials.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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Using simple, inexpensive items, learners build and test submarine models.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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This is an activity about friction as well as kinetic and potential energy.

1 cent - $1 per student Ages 11 - 18 10 to 30 minutes
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In this quick and simple activity, learners explore how the distribution of the mass of an object determines the position of its center of gravity, its angular momentum, and your ability to balance it

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
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In this activity, learners work in teams to construct human lung models from small plastic beverage bottles and balloons.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes