Search Results
Showing results 521 to 530 of 530
Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
Bike Bling
Source Institutions
In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.
Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.
Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.
Newspaper Bridges
Source Institutions
In this activity, learners build bridges out of newspaper and tape to explore how structures are designed to bear loads.
Skewers and Garden Poles
Source Institutions
In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.
Keep it Cool
Source Institutions
In this activity, learners explore how engineers have met the challenge of keeping foods, liquids, and other items cool.
Waterproof that Roof!
Source Institutions
In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.
Statue Display Tower
Source Institutions
In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.