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Learners follow directions to construct a water-powered electrical generator using a turbine made from plastic spoons.

$10 - $20 per student Ages 11 - 18 1 to 2 hours
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In this activity, learners explore how engineers work to solve the challenges of a society, such as delivering safe drinking water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers work in a team to solve problems.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners explore the engineering behind life vests or personal flotation devices and the challenges met by these devices.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.

1 cent - $1 per group Ages 6 - 11 30 to 45 minutes
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In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin

free Ages 8 - 18 1 to 2 hours
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Earthquakes) is a full inquiry investigation into aerial imagery.

free Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this environmental science and data analysis activity, learners work in groups to track a Dead Zone (decreased dissolved oxygen content of a body of water) using water quality data from the Nutrien

free Ages 14 - 18 1 to 2 hours
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April showers bring May flowers, but what do coastal storms bring?

$1 - $5 per group Ages 14 - 18 1 to 2 hours
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In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners make a small batch of biodiesel that will work in any diesel engine. Learners use an old juice bottle as a "reactor" vessel to chemically process vegetable oil into fuel.

$10 - $20 per group Ages 14 - adult 1 to 7 days
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods.

Over $20 per group Ages 8 - 18 1 to 2 hours