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In this activity, learners design a device to solve a problem: how to get a ball out of a drain pipe. Learners are given a pile of "junk"--pipe cleaners, paper clips, clothespins, twist ties, etc.--along with "juice" (a bottle of water) to develop a tool to retrieve the ball. Learners hypothesize, conduct experiments, and test their inventions based on observations. [Activity is publicly available through a web crawler capture on Archive.org.]
- 5 to 10 minutes
- 45 to 60 minutes
- $5 - $10 per group of students
- Ages 6 - 14
- Activity, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per group of students)
- Clear plastic or glass containers that have large enough holes to fit a superball, but small enough that a student's hand will not fit. This is the drain pipe.
- Bottles of water (liquid should not fill more than half of container above). This is the juice.
- Superball
- Junk: assortment of pipe cleaners, paper clips, clothespins, popsicle sticks, string, twist ties, clothespins, and/or other materials as you see fit
- Paper and pencils for data recording
Subjects
-
Engineering and Technology
- Engineering
-
The Nature of Science
-
The Scientific Process
- Conducting Investigations
- Gathering Data
- Formulating Explanations
- Communicating Results
-
The Scientific Process
-
The Nature of Technology
-
The Design Process
- Invention and Innovation
- Problem Solving
- Troubleshooting and Maintenance
-
The Design Process
Informal Categories
- Toys
Audience
To use this activity, learners need to:
- see
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Includes alignment to state and/or national standards:
Access Rights:
- Free access
By:
Rights:
- All rights reserved, Chicago Children's Museum, 2008