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In this activity about sea otters, learners make their own "otter whiskers" and use them to find objects underwater. Using simple materials, learners construct "whiskers" and locate underwater objects (even with their eyes closed or in the dark) to simulate the otter's ability to "feel its way" through dark or murky water. This resource includes background information about otters.
- Under 5 minutes
- 5 to 10 minutes
- 1 cent - $1 per student
- Ages 4 - 11
- Activity, Simulation
- English
Quick Guide
Materials List (per student)
- Two-three twist-ties
- Four-six pipe cleaners (or pieces of uncooked spaghetti cut in half)
- Large tray or tub of water
- Several objects that can be submerged in water, like plastic toys or seashells
Subjects
-
Life Sciences
-
Diversity of Life
- Animals
-
Ecology
- Human Impact
-
Evolution
- Mechanisms of Evolution
-
Human Senses and Perception
- Touch
- Vision
-
Diversity of Life
-
The Nature of Science
-
The Scientific Process
- Conducting Investigations
-
The Scientific Process
Informal Categories
- Animals
- Nature and Environment
Audience
To use this activity, learners need to:
- see
- touch
Learning styles supported:
- Involves hands-on or lab activities
Other
This resource is part of:
Access Rights:
- Free access
By:
Source Collection
- Association of Zoos and Aquariums
Rights:
- All rights reserved, New England Aquarium, 2011