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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference. Learners will use dice to determine what happens to the wolf pack over time.
- Under 5 minutes
- 45 to 60 minutes
- 1 cent - $1 per group of students
- Ages 8 - 14
- Activity, Game, Lesson/Lesson Plan, Simulation
- English
Quick Guide
Materials List (per group of students)
Subjects
-
Life Sciences
-
Diversity of Life
- Animals
-
Ecology
- Populations
- Human Impact
-
Diversity of Life
-
Mathematics
- Number and Operations
Informal Categories
- Animals
- Games
- Nature and Environment
Audience
To use this activity, learners need to:
- see
- read
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Includes alignment to state and/or national standards:
This resource is part of:
Access Rights:
- Free access
By:
Rights:
- All rights reserved, Minnesota Zoo & Eduweb, 2012
Funding Sources:
- National Science Foundation, 0610427
- Best Buy Children's Foundation
- The Shakopee Mdewakanton Sioux Community
- The ADC Foundation