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This activity models some of the ways natural processes, such as erosion and sediment pollution, affect Earth’s landscape.

Over $20 per group Ages 4 - adult 5 to 10 minutes
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this 7-10 day investigation, learners develop an understanding of waves and tides and their motion through discussion, demonstration, and hands-on activities.

$1 - $5 per group Ages 11 - 14 1 to 4 weeks
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners will model the mechanical weathering and erosion of rocks in a stream or river.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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Investigate the interaction of liquids of different densities and experiment with wave patterns with this hands-on activity.

$1 - $5 per group Ages 6 - 11 5 to 10 minutes
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This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

free Ages 8 - 18 10 to 30 minutes
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Learners build models to learn about the special cells and structures that plants use to move water from their roots up through the stems and leaves.

$5 - $10 per group Ages 8 - 11 1 to 7 days
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In this activity (located on page 3 of the PDF), learners investigate the way water moves and how we can control and direct water.

$5 - $10 per group Ages 4 - 8 45 to 60 minutes
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In this quick activity (located on page 2 of the PDF under GPS Wetlands Activity), learners will model how wetlands act as natural filters for the environment.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this quick activity, learners break the tension that happens when water develops a "skin." Learners use water, pepper and some soap to discover the wonders of surface tension—the force that attract

$1 - $5 per student Ages 6 - 11 5 to 10 minutes
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In this experiment, learners float colored ice cubes in hot and cold water.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners visualize the differences in water density and relate this to the potential consequences of increased glacial melting.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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Learners work in pairs to design, construct, and test a device that exhibits positive, neutral, and negative buoyancy. They test a number of different objects in water to see if they sink or float.

$1 - $5 per group Ages 8 - 11 45 to 60 minutes
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Learners build models of sinkholes to gain an intuitive knowledge of their physical aspects.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

free Ages 6 - 11 45 to 60 minutes
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In this activity, learners will explore the water cycle by creating a small atmosphere.

$1 - $5 per group Ages 4 - 11 1 to 2 hours