Search Results


Showing results 241 to 260 of 580

Source Institutions
Add to list Details
In this activity, learners will explore how and why weight distribution works.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
Use this activity to build division and number sense into any snack time or whenever there is a limited set of things to share among a group: If we deal these out, could everyone get two pieces?

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Over $20 per student Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Add to list Details
In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners examine antibodies and antibody recognition using a model.

Over $20 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
Add to list Details
In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.

$1 - $5 per group Ages 11 - 18 1 to 7 days
Source Institutions
Add to list Details
In this delicious activity, learners get to make, taste-test and compare their own "brands" of homemade strawberry ice cream.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

$10 - $20 per group Ages 8 - 18 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners explore sports engineering and advanced materials development.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Add to list Details
In this international citizen science activity, learners measure their night sky brightness and submit their observations into an online database.

free Ages 4 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
Add to list Details
In this activity, learners will first learn the basics of galaxy classification and grouping.

free Ages 14 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

$1 - $5 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes