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Showing results 1 to 20 of 40
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Soap Bubble Shapes
Source Institutions
Learners explore three-dimensional geometric frames including cubes and tetrahedrons, as they create bubble wands with pipe cleaners and drinking straws.
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CD Spinner
Source Institutions
In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.
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Mix and Match
Source Institutions
In this activity (7th activity on the page), learners use their sense of hearing to find a "sound match." Learners shake containers filled with items like dry seeds, sand, beans, etc.
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Matraca
Source Institutions
In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.
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Bready Bubble Balloon
Source Institutions
Learners discover the bubble power of living cells in this multi-hour experiment with baker's yeast. Learners make a living yeast/water solution in a bottle, and add table sugar to feed the yeast.
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Design a Microexpression Zoetrope
Source Institutions
In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.
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Bubble Tray
Source Institutions
In this activity, learners use simple materials to create giant bubbles.
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Screaming Balloon
Source Institutions
In this quick activity (page 1 of the PDF under SciGirls Activity: Extreme Sounds) about sound vibrations, learners will investigate which small objects, such as coins, hex nuts, or marbles, produce t
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Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-142.jpg?itok=Ii1c_76_)
Finding a Gene on the Chromosome Map
Source Institutions
In this activity, learners use pedigree and jigsaw puzzles to explore how scientists use genetic information from a family to identify a gene associated with a genetic disorder.
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Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
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Kaleidoscope
Source Institutions
In this activity, learners build inexpensive kaleidoscopes using transparency paper and foil (instead of mirrors).
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First Impressions
Source Institutions
Learners experiment with a commercial photo-sensitive paper (Sunprint® or NaturePrint® paper). They place opaque and clear objects on the paper and expose it to bright light, observing the results.
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Lever Cowboy
Source Institutions
In this activity, learners build a figure that moves and "comes to life" when they pull its string.
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Toad Toy
Source Institutions
In this activity, the learner will explore hand eye coordination while using a variation of the ball and cup game.
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Programming Languages: Harold the Robot
Source Institutions
In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their
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Evolution in Plane Sight
Source Institutions
In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.
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Design a Grabbing Tool
Source Institutions
Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.
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Tactile Mazes
Source Institutions
In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.
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Shake and Make: Charge Recognition
Source Institutions
In this activity (page 10), learners explore how molecules self-assemble according to forces of attraction and repulsion.