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Reflections
Source Institutions
In this quick activity, Dracula has a hole in his house and learners help solve the problem by using a mirror and protractor to reflect incoming light out of his house.
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Static Water
Source Institutions
In this activity, learners will use static elecricity to bend a stream of water without touching it. Learners will explore physics and cause and effect through this activity.
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Mountains in the Sea
Source Institutions
In this 6-7 day investigation, learners begin with an introduction to seamounts that are present in the Gulf of Alaska.
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Ramp it Up
Source Institutions
In this activity, learners will build ramps and test how the laws of physics apply do different objects. Learners will explore physics and cause and effect through this activity.
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Can Energy be Created or Destroyed?
Source Institutions
In this activity, learners explore conservation of energy by experimenting with a solar cell light device.
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Personal Pinhole Theater
Source Institutions
Have you ever heard of a camera without a lens? In this activity, learners create a pinhole camera out of simple materials. They'll see the world in a whole new way: upside down and backwards!
Narrow It Down: Asking Yes-No Questions
Source Institutions
In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.
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Pollution Patrol
Source Institutions
In this activity, learners explore how engineers design devices that can detect the presence of pollutants in the air.
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Heart of the Matter
Source Institutions
In this activity, learners explore the concept of valve operation and how engineers have adapted valves for use in mechanical heart valve design.
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The Carbon Cycle Game
Source Institutions
In this activity, learners take on the role of a carbon atom and record which reservoirs in the carbon cycle they visit.
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Curious Contraptions
Source Institutions
In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.
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Smooth Operator
Source Institutions
In this activity, learners explore surgical instrument design. Teams of learners construct surgical instruments from everyday materials.
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Invent a Plant
Source Institutions
In this activity, learners construct models of plants that are adapted to living under specific environmental conditions.
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Sticky Structures
Source Institutions
In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.
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Out of Sight: Remote Vehicle Activity
Source Institutions
In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.
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Oil Spill Solutions
Source Institutions
In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.
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Filtration Investigation
Source Institutions
In this activity, learners explore how engineering has developed various means to remove impurities from water.
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Three Little Pigs
Source Institutions
In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.
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Trophy Triathlon
Source Institutions
In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.
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Ewok Escape
Source Institutions
The goal of this Star Wars activity is to design and build a balancing device to help an Ewok escape the Imperial Forces by sliding down a tightrope to safety.