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Human Interface Design: The Chocolate Factory
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In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.
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Super Memory
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In this activity (pages 26-29 of the PDF), learners investigate how they can develop super memories by using mnemonic devices.
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Mirror Image
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In this activity, learners investigate procedural memory.
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Crime Scene: The Case of the Missing Computer Chip
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Learners use scientific processes to solve a crime. As they get clues, learners must create a hypothesis then adjust that hypothesis as more information is revealed.
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Illuminating Luminescence
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In this activity, learners compare and contrast different forms of luminescence by observing how chemiluminescence, phosphorescence, and fluorescence produce or emit light.
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Geometry Construction: Polyhedral Playthings
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In this activity, learners create 3D geometric shapes using straws and pipe cleaners.
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Let's Make Molecules
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In this activity, learners use gumdrops and toothpicks to model the composition and molecular structure of three greenhouse gases: carbon dioxide (CO2), water vapor (H2O) and methane (CH4).
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Size and Scale: Probing and Predicting
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In this quick activity about predicting (located on page 2 of the PDF under Where's Nano?
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Dusting For Fingerprints
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In this activity, learners become detectives and use chemistry to investigate fingerprints.
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House Warming
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In this physical sciences activity, learners explore how passive solar design increases energy efficiency.
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FlyBy Math: Distance-Rate-Time Problems in Air Traffic Control
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In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.
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Breaking Point
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In this activity, learners build penetrometers to test leaf toughness. Biologists measure leaf toughness to study the feeding preferences of insects and bugs.
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Rainbow in the Room
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This activity generates learner excitement about light through the creation of a room-sized rainbow.
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It's the "Rain," Man
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In this weather forecasting activity, learners use common materials to construct a rain gauge and measure daily, monthly, and yearly rainfall.
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Luminescence
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In this two-part activity about luminescence, learners explore the chemistry that happens inside glow sticks and other light producing reactions.
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The Carbon Cycle: How It Works
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In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another
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That Sinking Feeling
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In this quick activity, learners observe how salinity and temperature affect the density of water, to better understand the Great Ocean Conveyor.
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Curious Crystals
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Learners carefully look at four known household crystals.
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Tossing Coins
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In this math game (Page 17 of the Are You Game? PDF), learners investigate probability by tossing coins.
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Color Me Blue
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In this activity, learners add dilute bleach solution to water that has been dyed with yellow, blue, and green food color.