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CD Spinner
Source Institutions
In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.
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Seismic Slinky!
Source Institutions
Did you know that a Slinky makes a handy model of earthquake waves?
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Eddy Currents
Source Institutions
In this activity related to magnetism and electricity, learners discover that a magnet falls more slowly through a metallic tube than it does through a nonmetallic tube.
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Secret Codon
Source Institutions
In this activity, "write" a secret message in genetic code as beads on a string.
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Lagging Sound
Source Institutions
In this group activity, learners see and hear the speed of sound. A learner designated the "gonger" hits a gong, once every second, as the rest of the group watches and listens from a distance.
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How Big is Small
Source Institutions
In this classic hands-on activity, learners estimate the length of a molecule by floating a fatty acid (oleic acid) on water.
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Running in Circles
Source Institutions
In this group activity, learners use some common objects and work together to simulate the Coriolis effect. During the challenge, learners make predictions and test different scenarios.
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Ambiguous Cube
Source Institutions
In this activity, learners construct a three-dimensional ambiguous cube to explore visual illusions and how our brains interpret or misinterpret information.
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Shell Shifts
Source Institutions
Ocean acidification is a big issue due to the amount of carbon dioxide humans release. CO2 in the atmosphere is absorbed into the ocean thus changing its acidity.
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Having a Gas with Cola
Source Institutions
In this activity, learners measure the amount of carbon dioxide in a carbonated drink.
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Pi Graph
Source Institutions
In this activity, learners use a straight line to learn about circles. Learners measure and record the diameter and circumference of different sized cylindrical objects on a chart.
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Throwing Pi
Source Institutions
In this calculus activity, learners use a classic problem of geometrical probability to find an important mathematical constant (pi).
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Pi Toss
Source Institutions
In this activity, learners explore a surprising method for calculating the mathematical constant pi, known as Buffon's Needle.
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Evolution in Plane Sight
Source Institutions
In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.
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"Baseketball": A Physicist Party Trick
Source Institutions
This trick from Exploratorium physicist Paul Doherty lets you add together the bounces of two balls and send one ball flying.
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Hot Sauce Hot Spots
Source Institutions
In this activity, learners model hot spot island formation, orientation and progression with condiments.
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A Mole of Gas
Source Institutions
In this two-part activity, learners use everyday materials to visualize one mole of gas or 22.4 liters of gas. The first activity involves sublimating dry ice in large garbage bag.
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CD Air Puck
Source Institutions
In this activity, learners will use a compact disc to build an air puck that can glide across a smooth tabletop. The puck glides with almost no friction on a cushion of air escaping from a balloon.
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To Topo Two
Source Institutions
In this activity, two groups of learners create two separate landform models out of clay (mountains and valleys).
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Gummy Growth
Source Institutions
In this activity related to Archimedes' Principle, learners use water displacement to compare the volume of an expanded gummy bear with a gummy bear in its original condition.