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Showing results 41 to 60 of 836
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Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.
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Marble Game
Source Institutions
In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
Quick Questions: Create a Survey
Source Institutions
In this activity, learners will conduct an open-ended survey, and then organize and analyze results. What languages does everyone speak? What’s the most common? the least common?
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Cookie Mining
Source Institutions
In this activity, learners explore the economics of coal mining as you they use fake money to purchase mining tools, attempt to carefully mine their cookies, sell their chocolate chip ore, and try to
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Diet Light
Source Institutions
In this quick activity, learners observe how the added sugar in a can of soda affects its density and thus, its ability to float in water.
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Take a Hike!: A Family Forest Walk
Source Institutions
In this family or group inquiry activity, learners use their senses to explore a local forest or woodland.
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Pulse Pointer
Source Institutions
In this activity, learners investigate circulation and measure their own your heartbeat. A heart rate, or pulse, is the number of times the heart beats per minute.
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Setting the Scene
Source Institutions
In this activity (on page 2), pairs of learners create an imaginary crime scene. One person leaves the room while the other person moves a few things around.
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I Like to Move-It
Source Institutions
This is an activity which will allow learners to gain an understanding of lemur behavior through observation and role play.
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Ask an Elder
Source Institutions
In this activity, learners listen to a story and tell a story of their own as they learn about the importance of elders in Native American cultures.
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Monster Mallows
Source Institutions
In this activity, learners explore how ordinary marshmallows expand when heated in a microwave.
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Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
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Hovercraft
Source Institutions
In this activity, learners make plates levitate! Learners build "hovercrafts" using simple materials to explore friction and motion.
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Fused Plastic Wallet
Source Institutions
In this up-cycling activity, learners recycle plastic bags and repurpose them into useful wallets.
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Scream Cup
Source Institutions
In this activity, the learner will experiment with the physics of sound production while making a sound making toy. The activity includes a video with step by step instructions.
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Design a Microexpression Zoetrope
Source Institutions
In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.
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Gas Production: Blow up a balloon!
Source Institutions
In this classic reaction, learners baking soda and vinegar in a soda bottle to produce carbon dioxide (CO2) gas. This gas inflates a balloon.
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Soda Explosion
Source Institutions
This hands-on activity lets participant explore chemical reactions as they create a soda explosion with lots of bubbles. The bubbles in soda are made of carbon dioxide gas.
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Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
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The Straw Flute
Source Institutions
In this is activity about sound and vibration, learners create their own 'flutes' with drinking straws, then investigate how changing the length of the straw affects the sounds that are produced.