Search Results


Showing results 21 to 40 of 155

Source Institutions
Add to list Details
In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity about engineering, nutrition, and physical activity, learners design and build a healthy bone model of a space explorer which is strong enough to withstand increasing amounts of weigh

$5 - $10 per group Ages 8 - 11 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this laboratory experiment, learners explore how effectively different sunscreens protect yeast cells from damage caused by ultraviolet (UV) radiation.

Over $20 per group Ages 8 - adult 1 to 2 hours
Add to list Details
In this activity, learners construct a device that allows them to view 2-D images in 3-D.

Over $20 per student Ages 6 - 11 1 to 2 hours
Source Institutions
Add to list Details
Learners make their own paper using old newspaper. Learners can make their paper colorful by adding construction paper.

1 cent - $1 per group Ages 4 - 11 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Add to list Details
Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.

$5 - $10 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners test the rate of ripening fruit and vegetables and use a chemical to inhibit the ripening process.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

$5 - $10 per group Ages 4 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how engineers have developed big wheels or Ferris wheels.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air.

$5 - $10 per student Ages 4 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Add to list Details
In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.

$5 - $10 per group Ages 8 - 14 1 to 2 hours