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Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
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Hydraulic Car
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In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.
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Propeller-Powered Car
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In this activity, learners construct cars that are powered by hand-made, electric propellers.
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Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.
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Hovercraft
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.
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Exploring Forces: Static Electricity
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In this activity, learners investigate what happens when you build up static electricity on plastic balls.
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Maritime Munchies
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In this activity, learners follow simple historical maritime recipes to cook up hardtack and swanky, and then compare the foods they eat to what was served on ships in the past.
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Energetic Musical Instruments
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.
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The Orange Game: Routing and Deadlock in Networks
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When a lot of people share one network (such as cars using roads, or messages getting through the Internet), there is the possibility that competing processes will create a “deadlock," or an interrupt
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
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Exploring Size: Scented Solutions
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This is an activity in which learners will find that they can detect differences in concentration better with their nose (smelling) than with their eyes (seeing).
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Exploring Size: StretchAbility
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
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Exploring Forces: Gravity
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In this nanoscience activity, learners discover that it's easy to pour water out of a regular-sized cup, but not out of a miniature cup.
Butterflies in Space
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The Butterflies in Space Teacher's Guide uses "life in space" to encourage learners to conduct their own open-ended scientific investigations.
We Have Capture!
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Using simple materials, learners will construct the end effector (grasping device) of a robotic arm and use the device to capture and pick up an object.
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Trail Construction
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In this highly physical outdoor activity, learners construct and compare experimental trail sections to select the best trail-construction technique for their site.
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Beat the Clock: Sorting Networks
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Even fast computers are limited to how quickly they can solve problems. One way to speed things up is to use several computers at once.
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Cutting it Down to Nano
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This simple activity uses paper and scissors to convey two key concepts to learners: the nanoscale is very small and working on the nanoscale requires special tools.
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I Can't Take the Pressure!
Learners develop an understanding of air pressure in two different activities.
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Horton Senses Something Small
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In this story time program, young learners listen to the Dr.