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This fun and simple hands-on astronomy activity lets learners explore the difference between telescope magnification and resolution.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore fractions as they help gators share pies.

1 cent - $1 per student Ages 8 - 11 10 to 30 minutes
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In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.

$5 - $10 per group Ages 6 - 14 1 to 2 hours
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This math challenge, played with two players or a whole group, engages your problem solving skills.

$10 - $20 per group Ages 6 - 11 5 to 10 minutes
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In this math activity, learners make a set of fraction cards to play a game that will help relieve their fraction frustrations.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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This activity (located on page 3 of the PDF) is a full inquiry investigation into mapping the underground “plumbing” of geysers.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this math game (Page 6 of the Are You Game? PDF), learners examine the probability of rolling sums from 0 to 12 with two dice. The first player to reach the finish line is the winner.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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En esta actividad, los aprendices usarán la lógica para ganar un juego. Dos personas toman turnos quitando uno o dos "cuerdas" de las estacas en el suelo.

1 cent - $1 per group Ages 4 - 11 5 to 10 minutes
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In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.

$1 - $5 per group Ages 4 - 14 30 to 45 minutes
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In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this two-part outdoor activity, learners conduct a population census of squirting clams on a beach or mudflat, and investigate the clams' natural history.

$5 - $10 per group Ages 8 - adult 1 to 2 hours
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In this activity (located on page 9 of the PDF), learners are introduced to Aesop's fable, "The Crow and the Pitcher." In the story, a clever crow drops pebbles into a pitcher to cause the water level

free Ages 6 - 11 45 to 60 minutes
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In this activity, learners will decide together on a question about how far, long or high the group could reach together.

free Ages 4 - 14 10 to 30 minutes
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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In this health and genetics activity, learners determine whether tasting the bitter compound PTC (phenylthiocarbamide) influences which vegetables a person likes.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

$1 - $5 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners take a turn contributing a closed figure made of six squares to a large grid; each must be different from all the others on the grid so far.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Colorblind Dogs) is a full inquiry investigation into dogs' ability (or inability) to see color.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes