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Three Little Pigs
Source Institutions
In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.
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Trophy Triathlon
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In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.
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Ewok Escape
Source Institutions
The goal of this Star Wars activity is to design and build a balancing device to help an Ewok escape the Imperial Forces by sliding down a tightrope to safety.
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Vocal Visualizer
Source Institutions
With a bit of PVC, a laser, a can/cup, and a small mirror, you can make a device that visualizes you voice or any sound transmitted into the cup/can.
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Design a Fish
Source Institutions
In this activity (page 2 of PDF under GPS: Alligator Habitat Activity), learners will study the adaptations different fish species have developed to survive in their habitats.
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Fossil Age Estimation Model
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
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Who Dirtied The Water?
Source Institutions
In this activity, learners receive a labeled plastic film canister containing a material representing a pollutant (i.e. pencil shavings = a beaver's wood chips).
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Rocket Wind Tunnel
Source Institutions
In this activity, learners evaluate the potential performance of air rockets placed inside a wind tunnel.
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Wind Works!
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Learners will build and experiment with their own windmills made from simple household materials.
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Dicey Directions
Source Institutions
In this game, learners are stuck in a right turn only world! Learners take turns rolling a die and moving their game pieces along the lines of a grid to get "home," by only making right turns.
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Our Sense of Sight: How We Perceive Movement, Depth and Illusions
Source Institutions
In this activity, learners investigate visual perception as well as plan and conduct their own experiments.
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Thaumatrope Illusion
Source Institutions
Design and create an optical illusion toy that makes two pictures appear to become one. This is called a thaumatrope and will allow the learner to investigate the phenomenon of persistence of vision.
What Does Life Need to Live?
Source Institutions
In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy).
No bones about it!
Source Institutions
This is an activity (located on page 3 of the PDF) about the mixture of materials in bone and how they affect its strength.
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Moo Glue
Source Institutions
Using a milk-based recipe, learners create "moo glue" which is basically white school-type glue. The "secret ingredient" in milk that helps make glue is a chemical called casein.
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Human Interface Design: The Chocolate Factory
Source Institutions
In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.
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Confetti Launcher
Source Institutions
Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.
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Air Cannon
Source Institutions
In this activity (page 1 of PDF under SciGirls Activity: Forecasting), learners will construct an air cannon by cutting a hole in the bottom of a bucket and stretching a garbage bag over the other end
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Hockey Stick Power!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Hockey) is a full inquiry investigation into how a hockey stick’s flex affects shooting power and accuracy.
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Trash Talkin'
In this activity, learners collect, categorize, weigh and analyze classroom trash and discuss ways that engineers have helped to reduce solid waste.