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Dusted!
Source Institutions
Learners press their fingertip onto a clean Plexiglas sheet. The fingerprints are then revealed as learners dust over the print with fingerprint powder.
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Build a Roller Coaster
Source Institutions
Learners design and build a roller coaster using simple materials. Learners experiment with potential and kinetic energy to get a marble to follow a track into a cup.
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Puppet Power
Source Institutions
In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.
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Grab and Go
Source Institutions
In this engineering activity, learners design and build a mechanical arm to lift a small item.
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Soccer Kicks
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Soccer Ball Kick) is a full inquiry investigation into transfer of motion.
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Infrared Investigations
Source Institutions
In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.
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Light Box
Source Institutions
Learn how to construct a light box by following simple figures and instructions. This guide includes tips on how to assemble a light box; related activities are featured in separate resources.
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Series and Parallel Circuits
Source Institutions
In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.
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Let It Roll
Source Institutions
In this activity, learners will make their own "ball bearing" with two jar lids, marbles, and some household supplies.
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Crazy About Kites
Source Institutions
In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.
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Flinker
Source Institutions
In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.
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Conveyor Engineering
Source Institutions
In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods.
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Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
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Bike Bling
Source Institutions
In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.
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Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
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Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.
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Exploring Black Holes and Gravity
Source Institutions
This fun and simple hands-on astronomy activity lets learners imagine what would happen if our Sun were replaced with a black hole.
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Hot Spoons
Source Institutions
In this physics activity (page 2 of the PDF), learners will explore the concept of thermal conductivity and learn the differences between high and low thermal conductivity.
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Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.
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Newspaper Bridges
Source Institutions
In this activity, learners build bridges out of newspaper and tape to explore how structures are designed to bear loads.