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In this physics activity (page 2 of the PDF), learners will construct their own walkalong glider. They will explore how air, though invisible, surrounds and affects other objects.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this optics activity, learners examine how a transparent material such as glass or water can actually reflect light better than any mirror.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners construct a device that allows them to view 2-D images in 3-D.

Over $20 per student Ages 6 - 11 1 to 2 hours
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Learners make their own paper using old newspaper. Learners can make their paper colorful by adding construction paper.

1 cent - $1 per group Ages 4 - 11 1 to 2 hours
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In this activity, learners build a tiny but powerful flashlight out of simple materials. Use this activity to introduce learners to electrical circuits and conductivity.

$5 - $10 per student Ages 8 - 11 10 to 30 minutes
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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Learners make a simple battery out of "sandwiches" of aluminum foil, pennies, and a salt water-soaked paper towel.

$1 - $5 per group Ages 8 - 14 5 to 10 minutes
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.

$5 - $10 per student Ages 6 - 14 1 to 2 hours
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Learners experiment with a commercial photo-sensitive paper (Sunprint® or NaturePrint® paper). They place opaque and clear objects on the paper and expose it to bright light, observing the results.

$5 - $10 per group Ages 6 - adult Under 5 minutes
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In this activity, learners test the rate of ripening fruit and vegetables and use a chemical to inhibit the ripening process.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Over $20 per group Ages 6 - adult 45 to 60 minutes
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Build a catapult that transforms the potential energy of a twisted rubber band into kinetic energy. Experiment with design variations so that you can hit a target with a projectile.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

$5 - $10 per group Ages 4 - 18 1 to 2 hours
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In this Cyberchase activity, learners make carpenter's squares and use them to measure square corners. Learners cut out the carpenter's square template and attach it to tagboard.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners will create a speaker using a paper cup, magnet, and enameled wire. Also included in this activity is a Mr.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this optics activity, learners make a "light fountain" from a clear plastic bottle, flashlight, and other simple materials.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours