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I Spy Shapes
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The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.

Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Guess My Number
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In this math activity, learners play a game similar to 20 Questions, in which learners must identify a secret number drawn from a bag.

Games from Around the World
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This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.

Color Sudoku
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The popular sudoku puzzles use numbers, but the game could played with any set of 9 different objects!
Size Them Up: Learning About Volume and Capacity
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In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?

Katta Villayatu
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In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.

Circle Logic
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This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.

Toe-Tac-Tic
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In this activity, learners play a game similar to Tic-Tac-Toe. In this version, learners try NOT to get three-in-a-row. The player who gets three-in-a-row first loses!
Narrow It Down: Asking Yes-No Questions
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

Close It Up
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As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

Four in a Line
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This strategy game has simple rules but can be a challenge. Players start with an empty hexagonal grid. On each turn, a player initials one empty hexagon on the grid.

Touch and Go
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As learners play this game, they develop logic, geometry, and spatial visualization skills. Players start out with an empty hexagonal grid.

Two Sets!
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In this card game, learners make two sets of three cards that are alike. Learners must justify to the rest of the players why the three cards belong in each set.
Squeeze Me!
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In this math activity, learners guess a secret number between 1 and 100 in a three-player game.
Magic Turtle Squares
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In this math activity, learners create a magic turtle where all the rows, columns and diagonals add up to fifteen.
Narrow it Down: Numbers
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.

Tic-Tac-Toe
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In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.

Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

Mystery Number
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Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.