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Showing results 21 to 40 of 50
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Solving Playground Network Problems
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
Piece It Together: Puzzle Hunt
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.
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Memory Match
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.
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I Don't Think So!
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In this math activity, learners explore probability as they play a game. Learners will categorize everyday events as either impossible, possible or certain.
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Fly on the Ceiling
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.
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Factors and Multiples Puzzle
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This puzzle provides an interesting context which challenges learners to apply their knowledge of the properties of numbers.
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Nice and Nasty
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In this math game, learners throw dice and place the numbers in one of four boxes. Learners repeat this three more times and the learner with the largest four digit numbers is the winner.
Mystery Jars: Make Your Own: Estimating and Counting
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Learners make a counting/estimating jar to exchange with friends or bring home.
Race to the Dollar
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.
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Guesswork
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In this number puzzle/trick, learner #1 thinks of a number between 1 and 63. Learner #2 shows learner #1 six cards and asks them whether the cards contain their number.
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Fantastic Fractions
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In this math lesson, learners compare pattern blocks to visually understand halves, thirds, and sixths.
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Acting Out
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This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.
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Sumo
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the
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Gotcha Game
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.
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Tossing Coins
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In this math game (Page 17 of the Are You Game? PDF), learners investigate probability by tossing coins.
Numbered Heads
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In this math activity, learners play a game and use a variety of strategies to solve a hidden number problem (or missing factor). Learners practice their number and operations skills.
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Copy Cats
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In this math activity, learners use what they know about shapes to copy a friend's hidden picture. Learners create a design out of pattern blocks and then hide their picture behind a screen.
Magic Turtle Squares
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In this math activity, learners create a magic turtle where all the rows, columns and diagonals add up to fifteen.
Movin' and Groovin'
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In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.
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Phylogenetics
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.