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Kelp Critters
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This marine biology activity (on pages 11-17) introduces learners to kelp (seaweed) forests that grow in the ocean and are home to many species of sea animals.

Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Design a Microexpression Zoetrope
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In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.

The Scoop on Scallops
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In this data analysis activity, learners quantify the abundance and distribution of sea scallops in and adjacent to the Mid-Atlantic closed areas.

Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.
River Catcher
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In this activity (located at the top of the page), learners make an easy river strainer and see what they can catch.

Sniffing for a Billionth
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This is an activity (located on page 4 of the PDF under What's Nano? Activity) about size and scale.
How Does Water Climb a Tree?
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In this activity, learners conduct an experiment to explore how water flows up from a tree's roots to its leafy crown.

Fuel for Living Things
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In this activity, learners observe what happens when yeast cells are provided with a source of food (sugar). Red cabbage "juice" will serve as an indicator for the presence of carbon dioxide.

Measuring and Protecting Skin
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In this activity, learners compare and contrast their own skin (including the area covered) with that of an orange.

Statistics: Steppin' Out
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In this math lesson, learners construct box-and-whisker plots to analyze and compare data sets. Learners investigate whether or not long-legged people run faster than short-legged people.

Virtual Farm Management
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This activity (located on page 3 of the PDF under GPS: Farm Animals Activity) is a full inquiry investigation into raising livestock.

Chilean Sea Bass: Off the Menu
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In this data analysis activity, learners use data collected by the Commission for the Conservation of Antarctic Marine Living Resources (CCAMLR) to study Chilean sea bass populations.

Is It Living?
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This activity (on pages 10-12 of the PDF) encourages learners to consider what makes living things different from non-living things.
Leaves: Designing Leaf Arrangements on a Branch
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In this hands-on activity, learners investigate the functional design of leaves on a tree.

Adaptive Device Design
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

Is It Alive?
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What does it mean to be alive? Is a cactus alive? Is a seed alive? Is the air we breathe alive? What are the necessary characteristics?

Control a Bird’s Flight
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In this engineering design challenge, learners make a bird and then control its flight with attached strings.

Paper Chromatography with Leaves
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In this activity on page 5 of the PDF (Plants—The Green Machines), learners use chromatography to separate and identify pigments within various leaves.

Trash Talkin'
In this activity, learners collect, categorize, weigh and analyze classroom trash and discuss ways that engineers have helped to reduce solid waste.