Search Results


Showing results 861 to 880 of 1242

Source Institutions
Add to list Details
This activity (aka "snack") provides instructions for discovering your blind spot. It is an exploration of light and visual perception using simple materials you may have around the house.

1 cent - $1 per student Ages 11 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners create a kind of balance device using a wire coat hanger, some string, and paper cups.

1 cent - $1 per group Ages 4 - 11 10 to 30 minutes
Add to list Details
In this activity, learners explore color, light and shadow by creating their own puppets to hold in front of a light source.

$10 - $20 per group Ages 4 - 6 10 to 30 minutes
Source Institutions
Add to list Details
This simple but open-ended math game introduces basic probability concepts using coins and dice. Players roll the dice and collect coins to match the number rolled.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this chemistry activity (page 6 of the PDF), learners observe a chemical change. Learners write and reveal a secret message using edible ink.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
Learners examine the properties of light by experimenting with an LED-flashlight and polarizing filters. When two polarizers are used, they block all light when they are placed at right angles.

$10 - $20 per group Ages 11 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners guess a secret number between 1 and 100 in a three-player game.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Add to list Details
This lesson (on pages 15-24 of PDF) explores how sound is caused by vibrating objects. It explains that we hear by feeling vibrations passing through the air.

$1 - $5 per group Ages 4 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, challenge learners to predict and investigate how many water drops they can fit on one penny.

free Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners create a magic turtle where all the rows, columns and diagonals add up to fifteen.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners are introduced to division and fractions as they share snacks with a group of friends.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
Source Institutions
Add to list Details
In this physics activity (page 6 of the PDF), learners will demonstrate air has weight by comparing an inflated balloon to a deflated one.

$1 - $5 per group Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.

free Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity (11th activity on the page), learners use pennies to test their hearing acuity.

free Ages 6 - 18 10 to 30 minutes
Add to list Details
This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.

free Ages 8 - 14 10 to 30 minutes
Add to list Details
Learners observe a simple balloon model of an electrostatic precipitator. These devices are used for pollutant recovery in cleaning industrial air pollution.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
Learners use the current flowing in a wire to create a magnetic field that turns a magnet. Learners can use this property of electromagnetism to build a magnet-powered pinwheel.

$1 - $5 per student Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners practice matching and subitizing as they create the longest domino train possible.

$5 - $10 per group Ages 4 - 8 10 to 30 minutes