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Showing results 81 to 100 of 191
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Wingin' It
Source Institutions
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
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Hail Storm House
Source Institutions
In this activity, learners construct hail-proof houses using recycled materials to discuss storm readiness and safety.
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Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
Ships Ahoy!
Source Institutions
Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
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You Can Say That Again!: Text Compression
Source Institutions
This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.
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Sound Representation: Modems Unplugged
Source Institutions
In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.
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Bridge the Gap
Source Institutions
Learners work in groups to construct bridges using stale marshmallows and toothpicks.
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Designing Bandages
Source Institutions
Learners design different shaped bandages for different purposes. First, they draw their designs on paper.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-675.jpg?itok=gt3CzHb-)
Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Happy City
Source Institutions
Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.
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Which Parachute
Source Institutions
In this activity, learners will engineer three different parachutes to test how well each one works.
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Card Flip Magic: Error Detection & Correction
Source Institutions
This magic trick is based on how computers detect and correct data errors.
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Puppet Play
Source Institutions
In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.
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Keep-a-Cube
Source Institutions
In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.
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Nano Latch-n-Catch
Source Institutions
In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.
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Stomp Rocket
Source Institutions
In this activity, learners build rockets and shoot them into the air by stomping on the plastic bottle launchers.
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Thrill Ride
Source Institutions
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.
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Blow It Away
Source Institutions
In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.
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Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.
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Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.