Search Results
Showing results 21 to 40 of 72
Altered Reality
Source Institutions
In this activity, learners discover that the human brain is highly adaptable. Learners try to toss beanbags at a target while wearing prism goggles.
Exploring the Ocean with Robots
Source Institutions
In this activity, learners are introduced to robotic submarines called gliders. Learners make “gliders” from plastic syringes and compare these to Cartesian bottles and plastic bubbles.
Snug as a Bug
Source Institutions
In this outdoor activity, learners make models of homes that might protect small animals from the elements, then search living plants for real structures made by small animals.
Newton Car
Source Institutions
In this activity, learners work in teams to investigate the relationship between mass, acceleration, and force as described in Newton's second law of motion.
Neural Network Signals
Source Institutions
In this activity, learners create an electrical circuit and investigate how some dissolved substances conduct electricity.
The Bug Walk
Source Institutions
In this fun group activity involving music and movement, learners are introduced to the idea that many insects walk by using their legs to create "alternating triangles." Learners sing the "Ants Go Ma
Making Regolith
Source Institutions
This lesson will helps learners answer the question: How does the bombardment of micrometeoroids make regolith on the moon?
Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
This Bitter Be Good
Source Institutions
In this health and genetics activity, learners determine whether tasting the bitter compound PTC (phenylthiocarbamide) influences which vegetables a person likes.
Don't Stop for Hitchhikers
Source Institutions
In this activity, learners role-play the part of lake inhabitants and the aquatic exotics who displace the native species.
Mass, Area, Volume
Source Institutions
In this activity (page 18 of PDF), learners will measure the volume of impact craters created by projectiles of different masses.
Super Sleuths
Source Institutions
In this physical sciences activity, learners use science to solve a "crime." Learners collect trace evidence (glitter) and explore its characteristics, such as color, size, shape, and light reflection
Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
Clay Beams and Columns
Source Institutions
In this activity, learners make or use pre-made clay beams to scale and proportion. Specifically, they discover that when you scale up proportionally (i.e.
Column Chromatography
Source Institutions
In this activity, learners separate the components of Gatorade using a home-made affinity column.
Measuring UP!
Source Institutions
In this math lesson, learners use inchworm measuring tools to measure the lengths of several objects in the room.
Explore Like a Scientist: Fruity Observations
Source Institutions
In this activity, learners use their senses to collect information about a fruit and record their findings in a Science Journal.
Examining the Heart
Source Institutions
In this activity about the heart (on page 22 of the PDF), learners examine sheep or chicken hearts to learn about the heart's structure and the flow of blood through the heart.
Match Rock
Source Institutions
In this activity, learners try to figure out who has their matching rock type by reading a description of their rock (no talking!).
Invent a Plant
Source Institutions
In this activity, learners construct models of plants that are adapted to living under specific environmental conditions.