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Hanging Around
Learners investigate weight by building a spring scale. They observe and record how it responds to objects with different masses.
Special Snack: Budgeting for Health
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In this activity, learners will plan a snack within a budget. With a $20 limit (theoretical) to spend on snack for everyone, learners look over grocery store circulars and make their shopping lists.
Evolution in Plane Sight
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.
Bones
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In this health activity (page 5 of the PDF), learners will explore a unique connection betweeen the bones of the body.
Geometry: Tiling the Plaza
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In this math lesson, learners arrange pattern blocks to create tessellations and to explore geometric patterns. Learners first explore making patterns with a variety of pattern blocks.
Chances Are: OH NO! Look Out Below for a UFO
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In this math lesson (on Page 13), learners predict and simulate the likelihood of an event occurring.
Trip Wire
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In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.
Paddle Boat
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In this activity, learners build an old-fashioned paddle boat out of simple materials.
Number Systems and Number Theory: Factor Game
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In this math lesson, learners play a game to identify the properties of prime, composite, abundant, deficient and perfect numbers.
Double Horn
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In this activity, learners explore sound by constructing their very own instruments using PVC pipes, soda bottles, and a straw.
Paper Drop Design Competition
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.
Shark Sizes
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In this graphing exercise (page 2 of the pdf), learners compare their own height to the length of various sharks.
Wind Turbine
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Learners build a wind turbine and test it to see how much energy is created.
Electric Gamebox Challenge
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
On Target
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.
Aesop's Arithmetic
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In this activity (located on page 9 of the PDF), learners are introduced to Aesop's fable, "The Crow and the Pitcher." In the story, a clever crow drops pebbles into a pitcher to cause the water level
Wolf Survival is Just a Roll Away
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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.
Harvesting Chemicals from a Battery
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In this activity, learners take apart a used zinc-carbon dry cell battery.
Getting Your Bearings
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.