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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity (on page 6 of the PDF), learners plot the path of the sun's apparent movement across the sky on two days, with the second day occurring two or three months after the first.

$1 - $5 per group Ages 8 - 14 1 to 7 days
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity about the relationship between food and energy (page 1 of PDF), learners observe and quantify the growth of yeast when it is given table sugar as a food source.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this experiment, learners will explore whether increased carbon dioxide makes our oceans more basic or more acidic.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
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In this genetics activity, learners create and decode a “DNA recipe” for a dog by randomly selecting strips of paper that represent DNA.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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What does it mean to be alive? Is a cactus alive? Is a seed alive? Is the air we breathe alive? What are the necessary characteristics?

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners set up an experiment to investigate the effects of hot air on the path of a laser beam.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this design challenge activity, learners build a four-stringed instrument that can play a tune.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners compare plant and animal life in different habitats including a sidewalk crack and lawn. Learners sort human-made materials and natural materials found in each habitat.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this activity about human anatomy (page 16 of PDF), learners construct a model arm and discover how muscles and bones work together to achieve efficient movement.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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This is a guide for facilitating interaction at a touch tank with marine animals. The instructions are for setting up a display in an informal science center, but could work anywhere.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
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In this activity (page 12), learners explore how molecules self-assemble and how molecules must fit together, like a lock and key, in order to identify each other and initiate a new function as a comb

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this game, learners cross off or color bingo squares in response to questions about their traits.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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In this activity, learners use an origami template to design eight amino acids. Learners configure the amino acids to form a protein. Use this activity to introduce proteins and amino acids.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this Bob the Builder(TM)-themed activity, learners explore the 3Rs (Reduce, Reuse, Recycle) by rotating through several activity stations.

$1 - $5 per group Ages 4 - 6 30 to 45 minutes
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In this laboratory exercise, learners will discover how many different plant hosts they can find that are infected by the same genus of a powdery mildew fungus, or how many different genera of powdery

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.

$1 - $5 per student Ages 6 - 18 30 to 45 minutes