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Showing results 41 to 60 of 107
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Wind Turbine
Source Institutions
Learners build a wind turbine and test it to see how much energy is created.
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Handheld Water Bottle Rocket & Launcher
Source Institutions
In this activity, learners build handheld rockets and launchers out of PVC pipes and plastic bottles. Use this activity to demonstrate acceleration, air pressure, and Newton's Laws of Motion.
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Measuring the Wind
Source Institutions
In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.
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Aviary Architect
Source Institutions
In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.
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Dough Creatures
Source Institutions
In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.
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Shake and Make: Charge Recognition
Source Institutions
In this activity (page 10), learners explore how molecules self-assemble according to forces of attraction and repulsion.
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Nanoparticle Stained Glass
Source Institutions
In this activity/demo, learners are introduced to the connection between medieval stained glass artisans and nanotechnology.
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Colorful Electrophoresis
Source Institutions
In this activity, learners follow step-by-step instructions to build a gel electrophoresis chamber using inexpensive materials from local hardware and electronic stores.
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Water Rocket Launch
Source Institutions
In this activity, learners explore rocketry and the principals of space flight.
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Irrigation Ideas
Source Institutions
In this activity, learners explore how civil engineers solved the challenge of moving water via irrigation.
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High Tech Fashion
Source Institutions
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.
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Disease Detectives
Source Institutions
In this activity, learners examine antibodies and antibody recognition using a model.
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Can You Canoe?
Source Institutions
In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.
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Robot Basketball
Source Institutions
In this activity, learners explore accuracy and precision.
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Nano Latch-n-Catch
Source Institutions
In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.
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Pendulum Time
Source Institutions
In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.
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Jet Propulsion
Source Institutions
In this two-part activity, learners work in pairs to examine the four basic stages of a turbine engine.
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Arduino Blink Challenge
Source Institutions
In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.
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Overnight Painting Machine: Pico Cricket Activity
Source Institutions
This activity requires a Pico Cricket (tiny computer).
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Using Ohm's Law to Build a Voltage Divider
Source Institutions
In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.