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Showing results 41 to 60 of 70

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In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.

$1 - $5 per group Ages 14 - 18 30 to 45 minutes
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In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy).

Over $20 per group Ages 8 - 18 1 to 4 weeks
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This activity (on page 2 of the PDF under SciGirls Activity: Hockey) is a full inquiry investigation into how a hockey stick’s flex affects shooting power and accuracy.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another

free Ages 11 - 18 45 to 60 minutes
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Water, whether fresh or salty, serves as one of the best electrical conductors on the planet. Does salt effect its conductivity?

free Ages 14 - 18 1 to 2 hours
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By tossing, collecting, and sorting beanbags, learners understand how the IBEX spacecraft uses its sensors to detect and map the locations of particle types in the interstellar boundary.

Over $20 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners identify different plastics in a mystery bag. Learners discover that plastics are classified #1 through #7.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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This guide features three related ramp explorations in which learners investigate the following science concepts: when placed on a ramp, some objects roll, others slide, and others stay put; the shape

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this environmental health activity, learners investigate their own vital lung capacities.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity (4th activity on the page), learners use their sense of smell to rate and arrange containers filled with different dilutions of a scent (like cologne or fruit juice) in order from wea

$1 - $5 per group Ages 8 - 18 5 to 10 minutes
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In this activity with several mini experiments, learners explore the chemistry that helps scientists learn about the environment and how they can help save it.

$1 - $5 per group Ages 8 - 14 4 to 24 hours
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In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners make cool boxes out of old (or new) greeting cards or postcards.

free Ages 11 - 14 30 to 45 minutes
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In this activity, learners work in teams build and launch rubberband-powered foam rockets.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this math activity related to light, learners explore why a light, such as a candle or a streetlight, looks dimmer the farther away from it we get.

$5 - $10 per student Ages 11 - 18 10 to 30 minutes
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In this lesson, learners will practice graphing and statistically analyzing data.

free Ages 8 - 14 45 to 60 minutes
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Over $20 per group Ages 4 - 11 10 to 30 minutes
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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours
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In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

free Ages 14 - 18 2 to 4 hours
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours