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Showing results 61 to 80 of 150

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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.

$5 - $10 per group Ages 8 - 11 45 to 60 minutes
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Learners follow directions to construct a solar oven that really cooks! The solar oven uses aluminum foil to reflect sunlight into a cooking chamber, which is painted black.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.

$1 - $5 per group Ages 11 - 18 1 to 7 days
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In this activity learners will build a neighborhood out of blocks and cardboard.

$5 - $10 per group Ages 4 - 11 45 to 60 minutes
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In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners use a compass, powerful magnet, and copper magnet wire to build a special generator known as a dynamo.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners will build thier own balance scale. Learners will explore weight and comparison through this activity.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

$5 - $10 per group Ages 4 - 14 30 to 45 minutes
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In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.

$10 - $20 per group Ages 6 - 14 2 to 4 hours
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This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity learners will build roller coasters and test them using small balls or marbles.

$5 - $10 per group Ages 4 - adult 10 to 30 minutes
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In this design challenge activity, learners design and build a solar hot water heater. Their goal is to create a heater that yields the highest temperature change.

$10 - $20 per student Ages 11 - 18 1 to 2 hours
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes