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Showing results 141 to 153 of 153

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In this activity, learners make and test fly paper helicopters. Learners use templates to create paper helicopters and then take take turns flying them in the air.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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This lesson focuses on graphene and its electrical properties and applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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Why is ocean water sometimes the warmest when the average daily air temperature starts to drop? In this activity, learners explore the differing heat capacities of water and air using real data.

1 cent - $1 per student Ages 11 - 18 45 to 60 minutes
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In this activity, learners work in teams to build and test paper airplanes. Learners try to fly their airplanes directly on the runway and earn points for accuracy.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this activity, learners use a laser pointer, empty soda bottle, rubber plug and water to demonstrate total internal reflection.

free Ages 14 - 18 5 to 10 minutes
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In this experiment, learners discover how an airfoil creates lift. Learners use simple materials to build an airfoil and test it at different angles to investigate Bernoulli's principle.

$10 - $20 per student Ages 8 - 11 45 to 60 minutes
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In this activity, learners explore how spring scales work and how they are used for non-exact weight measurement.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin

free Ages 8 - 18 1 to 2 hours
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This activity is a hit for family events and all ages—some will finish in 45 minutes; others can go on for hours.

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners make a small batch of biodiesel that will work in any diesel engine. Learners use an old juice bottle as a "reactor" vessel to chemically process vegetable oil into fuel.

$10 - $20 per group Ages 14 - adult 1 to 7 days
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes
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In this math activity, learners find patterns in telephone numbers.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
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In this activity, learners explore how engineers have met the challenge of keeping foods, liquids, and other items cool.

$10 - $20 per group Ages 8 - 18 1 to 2 hours