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Showing results 761 to 780 of 1616

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In this activity (on pages 11-14 of PDF), learners cut out pictures from magazines of foods that help make bones strong and glue the pictures to a paper bone.

1 cent - $1 per student Ages 4 - 11 30 to 45 minutes
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In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.

$10 - $20 per group Ages 6 - 14 2 to 4 hours
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In this genetics activity, learners create and decode a “DNA recipe” for a dog by randomly selecting strips of paper that represent DNA.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
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In this activity, learners use their senses to collect information about a fruit and record their findings in a Science Journal.

$10 - $20 per group Ages 4 - 8 45 to 60 minutes
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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What does it mean to be alive? Is a cactus alive? Is a seed alive? Is the air we breathe alive? What are the necessary characteristics?

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners create an origami model of DNA, demonstrating its double helix structure.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners discover how to rotate a flat shape into the third dimension. Learners draw and cut out a shape that has at least one straight edge on an index card.

1 cent - $1 per student Ages 8 - 11 30 to 45 minutes
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In this activity, learners will train to develop upper and lower body strength in their muscles and bones by performing body-weight squats and push-ups.

free Ages 8 - 14 1 to 4 weeks
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore accuracy and precision.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

Over $20 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this two-part activity, learners work in pairs to examine the four basic stages of a turbine engine.

Over $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this math lesson, learners make wallets or purses and then participate in a variety of money-related activities. First, learners make their own paper money and paper wallets or purses.

$10 - $20 per group Ages 4 - 6 1 to 2 hours
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In this activity, learners explore the unique challenges in transportation engineering, such as devising a method for skiers or hikers to get to the top of a mountain.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this math lesson, learners participate in several activities where they apply measurement skills.

$5 - $10 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners set up an experiment to investigate the effects of hot air on the path of a laser beam.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes