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This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.

$1 - $5 per student Ages 6 - 18 45 to 60 minutes
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this online simulation, learners use antibiotics to cure patients with bacterial infections.

free Ages 8 - 11 5 to 10 minutes
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Build and test a scale model of a rainforest canopy walkway.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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This is an activity about motion, power, air and Newton’s Third Law of Motion, which states that for every action there is an equal and opposite reaction.

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes
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This lesson focuses on how nanotechnology has impacted our society and how engineers have learned to explore the world at the nanoscale.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity about electricity, learners build and test a paper clip switch to turn on a light bulb.

$10 - $20 per group Ages 8 - 11 10 to 30 minutes
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This lesson focuses on two simple activities that younger learners can do to gain an appreciation of nanotechnology. First, learners measure their hands in nanometers.

Over $20 per group Ages 8 - 11 1 to 2 hours
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In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.

$1 - $5 per student Ages 8 - 11 30 to 45 minutes
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This activity (on page 3 of the PDF under GPS: Body Electricity Activity) is a full inquiry investigation into conductivity.

$5 - $10 per student Ages 8 - 14 1 to 2 hours
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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This is an activity (located on page 3 of the PDF under Nanosilver Activity) about diffusion of small molecules across cell membranes.

$10 - $20 per group Ages 8 - 14 1 to 7 days