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In this activity about the circulatory system and space travel (on page 38 of the PDF), learners use water balloons to simulate the effects of gravity and microgravity on fluid distribution in the bod

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity related to flight, learners build a tiny stream channel to investigate how fluids (air and water) change speed as they flow between and around objects.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners build a musical drum using a cardboard tube, plastic wrap, and beads.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners make self-assembled polymer spheres.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

free Ages 8 - adult 10 to 30 minutes
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In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners construct cars that are powered by hand-made, electric propellers.

$5 - $10 per student Ages 8 - 18 1 to 2 hours
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In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

free Ages 14 - 18 2 to 4 hours
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Learners create beautiful fluid motion. They explore fluid dynamics, surface tension, solubility, and buoyancy while mixing liquids together.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners build unique yo-yos, which spin round and round without moving up and down.

$1 - $5 per student Ages 11 - 18 45 to 60 minutes
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners investigate what happens when you build up static electricity on plastic balls.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners follow simple historical maritime recipes to cook up hardtack and swanky, and then compare the foods they eat to what was served on ships in the past.

$1 - $5 per group Ages 4 - 11 1 to 2 hours
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners simulate the separation techniques that materials recovery facilities (MRFs) use and then design their own series of recycling techniques.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours
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Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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This is an activity in which learners will find that they can detect differences in concentration better with their nose (smelling) than with their eyes (seeing).

$5 - $10 per group Ages 4 - adult 5 to 10 minutes