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Showing results 61 to 80 of 138
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Marble Run!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.
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Slush Rush
Source Institutions
In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.
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Nosedive
Source Institutions
This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.
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Bridge the Gap
Source Institutions
Learners work in groups to construct bridges using stale marshmallows and toothpicks.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-675.jpg?itok=gt3CzHb-)
Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Build a Bridge
Source Institutions
In this activity, learners use recycled materials to build a bridge that holds as many potatoes as possible. They investigate weight, height, strength, and measurement as they seek design solutions.
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Vectoring: Steering a Plane
Source Institutions
In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.
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Slimy Cells
Source Institutions
In this activity, learners solidify their conceptualization of cells by building a model of a cell in a ziplock bag.
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Prepare for a Dock Shop Field Trip
Source Institutions
In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.
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Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
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Garden Poles
Source Institutions
In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.
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The Power of Togetherness
Source Institutions
In this activity about human anatomy (page 16 of PDF), learners construct a model arm and discover how muscles and bones work together to achieve efficient movement.
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Thrill Ride
Source Institutions
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.
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Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
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High Rise
Source Institutions
In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
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Cylinders and Scale
Source Institutions
In this activity, learners investigate the relative growth of lengths, areas, and volumes as cylinders are scaled up.
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Design a Submarine
Source Institutions
Learners act as engineers and design mini submarines that move in the water like real submarines.
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Touch Down
Source Institutions
In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.
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Mountains in the Sea
Source Institutions
In this 6-7 day investigation, learners begin with an introduction to seamounts that are present in the Gulf of Alaska.
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Invent a Plant
Source Institutions
In this activity, learners construct models of plants that are adapted to living under specific environmental conditions.