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Showing results 21 to 40 of 206
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Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
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Landing the Rover
Source Institutions
In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
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Be a Scanning Probe Microscope
Source Institutions
In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano
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Grabbing a Bite to Eat
Source Institutions
In this activity, learners perform an experiment that replicates the dilemma faced by birds in acquiring food from a confined area.
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Aye-Aye
Source Institutions
This is an activity about the adaptations that allow the Aye-aye to survive in its habitat. Learners will explore how the Aye-aye collects food and how this is influenced by their specialized finger.
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Radioactive Decay of Candium
Source Institutions
In this simulation, learners use M&M™ candy to explore radioactive isotope decay.
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The Four Seasons
Source Institutions
In this lesson that includes hands-on activities and demonstrations, learners discover that it is the tilt of the Earth's axis (not its proximity to the sun) that causes the seasons.
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Shape Up!
Source Institutions
In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each
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Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Flashy Fish
Source Institutions
Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.
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Invent an Animal
Source Institutions
In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.
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Running in Circles
Source Institutions
In this group activity, learners use some common objects and work together to simulate the Coriolis effect. During the challenge, learners make predictions and test different scenarios.
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DNA Detective
Source Institutions
This activity is about collecting and analyzing DNA as part of a criminal investigation.
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If Trash Could Talk
Source Institutions
Ancient trash tells archaeologists a lot about the past. In this activity, learners take a close look inside their trash can and think about the clues it offers about their lives.
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Gel Electrophoresis
Source Institutions
In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.
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Salts & Solubility
Source Institutions
In this online interactive simulation, learners will add different salts to water and then watch the salts dissolve and achieve a dynamic equilibrium with solid precipitate.
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Shake it up with Seismographs!
Source Institutions
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.
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Desert Water Keepers
Source Institutions
In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.
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Design a Lunar Rover!
Source Institutions
In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
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Flower Powder
Source Institutions
In this outdoor activity, learners use artificial bees and paper models of flowers to find out how bees transfer pollen from one flower to another.